Importing 3D Models



Overview

KeyShot uses internal programs called "importers" to convert and import your 3D models. When you import a 3D model, the importer translates your CAD file and loads it into the KeyShot scene. But what if the importer is using an outdated dictionary and doesn't know all of the "words" in your CAD file? In that case, the importer will be unable to translate your CAD file and the import will fail. The importer may also fail if your CAD file does not meet a CAD-specific licensing requirements.

For a current list of all KeyShot-supported file formats, click here.

Three File Export Methods: The good news is that you can always use a different file export method to work through a failed import. There are three ways to export your CAD file:

1. Save your 3D model using the CAD-modeling software's native file type.
2. Export your 3D model as a *.BIP file with a plugin for your CAD-modeling application.
3. Export you 3D model with a different file extension.


Table of Contents

Keep KeyShot Up To Date
Save Native File
Export Via Plugin
Export with a Different File
CAD-Specific Requirements


Keep KeyShot Up To Date


New CAD versions come out every year and CAD software developers release updates every couple months. For the latest CAD support available, upgrade to the latest KeyShot version.*

Download Keyshot (Latest Release)

Often a CAD software developer will publish the next version for their modeling software before the next KeyShot update is available. In those cases, you can try installing our plugin for your CAD application. Our plugin release cycles are much shorter and thus we update them more often.

For a current list of all KeyShot-supported file formats, click here.

*If you are running an older KeyShot version, then you may ask your sales representative regarding your upgrade options at sales@luxion.com or by phone at (949) 274-8871 Ext. 2.

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Save Native File Type

KeyShot supports over 40+ different file formats. You can save your 3D model in your CAD-modeling software native's file format. Then, import this file into KeyShot.

  1. Open 3D model in your CAD application and go to File > Save As.
  2. Name your model and click Save.


For a current list of all KeyShot-supported file formats, click here.
 


Export Via Plugin

 

Please note that plugins are version-specific. For example, the KeyShot plugin for Rhino 6 will not work with Rhino 5 or an older KeyShot version. Please check the plugin requirements to amek

Download Plugins (Latest Release)

Download Plugins (Older Versions)

When you install one of our plugins (or a third-party plugin), a KeyShot menu appears inside your CAD application. Once installed, the plugin will allow you to export your model as a *.BIP file that you can open in KeyShot.

To export a *.BIP file:

  1. Open your model in your CAD application.

  2. Go to the KeyShot menu in your CAD application and select Export.



KeyShot plugins available for Mac OS:

  • Cinema 4D

  • Maya

  • Fusion 360

  • Zbrush

  • Rhino


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Export with a Different File Type


If the file format that you are using is not supported and/or we do not offer a plugin for your CAD program, then you may export your model as a different file type.  Choose one from the 40+ KeyShot-supported file extensions.

  1. Open 3D model in your CAD application and go to File > Save As.
  2. Name your model, change the file type/extension and click Save.


For a current list of all KeyShot-supported file formats, click here.

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CAD-Specific Requirements


Maya Files
KeyShot and Maya should both be installed and licensed on the same computer.

Alias Files

KeyShot and Alias should both be installed on the same computer.  

Rhino Files
To import Rhino files inside KeyShot save your .3dm files while in Shaded view mode. Inside Rhino, click the View tab from the main menu and select Shaded.

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