When I try to use the RealCloth material there is a warning announcement, and if I ignore and continue the material is flat black, as youcan see in the attached images.
If the issue remains, it is because the objects in red do not have UV coordinates. You can correct this in ZBrush or through KeyShot. Although in KeyShot this may take a bit longer has you have to find each and every file showing this error.
In KeyShot:
Find the materials showing the error message
In Textures, change the Mapping Type to 'UV'
These textures and/or materials may be marked as 'legacy'. Update this to the desired setting
You may need to hit the refresh icon in the top right of the real time view
Do this for every material showing the UV error and you should be good to go.
If the issue remains, it is because the objects in red do not have UV coordinates. You can correct this in ZBrush or through KeyShot. Although in KeyShot this may take a bit longer has you have to find each and every file showing this error.
In KeyShot:
Find the materials showing the error message
In Textures, change the Mapping Type to 'UV'
These textures and/or materials may be marked as 'legacy'. Update this to the desired setting
You may need to hit the refresh icon in the top right of the real time view
Do this for every material showing the UV error and you should be good to go.
Let me know what happens.
N
Núria Romero Juncosa
said
about 2 years ago
Hi Erik,
I have the same problem, the software is giving and error when I want to use RealCloth. I have upload my software to Keyshot 10.
I have put the Texture in UV.
How do you update to the material desired setting?
How to you refresh?
Thank you
E
Erik Williams
said
about 2 years ago
Hello Nuria,
The material would need to be UV mapped in your original CAD application and then imported to KeyShot.
Select 'Tiled UV' from the Texture Mapping dropdown.
Once this is done you should see an icon on the upper right-hand side of the real-time view.
Click the icon and this will update the real-time view.
Let us know if this works for you.
If not, you can report the issue to support@luxion.com. Be sure to reference 'Erik Williams' so that the ticket will be assigned to me.
Zvi Greenwald
When I try to use the RealCloth material there is a warning announcement, and if I ignore and continue the material is flat black, as youcan see in the attached images.
Hello,
Just to make sure, have you updated to KeyShot 9.3 yet? You can download the Upgrade installer from https://www.keyshot.com/resources/downloads/
If the issue remains, it is because the objects in red do not have UV coordinates. You can correct this in ZBrush or through KeyShot. Although in KeyShot this may take a bit longer has you have to find each and every file showing this error.
1 person has this question
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Sorted by Oldest FirstErik Williams
Hello,
Just to make sure, have you updated to KeyShot 9.3 yet? You can download the Upgrade installer from https://www.keyshot.com/resources/downloads/
If the issue remains, it is because the objects in red do not have UV coordinates. You can correct this in ZBrush or through KeyShot. Although in KeyShot this may take a bit longer has you have to find each and every file showing this error.
Núria Romero Juncosa
Hi Erik,
I have the same problem, the software is giving and error when I want to use RealCloth. I have upload my software to Keyshot 10.
I have put the Texture in UV.
How do you update to the material desired setting?
How to you refresh?
Thank you
Erik Williams
Hello Nuria,
The material would need to be UV mapped in your original CAD application and then imported to KeyShot.
Select 'Tiled UV' from the Texture Mapping dropdown.
Once this is done you should see an icon on the upper right-hand side of the real-time view.
Click the icon and this will update the real-time view.
Let us know if this works for you.
If not, you can report the issue to support@luxion.com. Be sure to reference 'Erik Williams' so that the ticket will be assigned to me.
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