Is there anyway to edit the naming formula for animation frames when rendering layers/passes in Keyshot 8?
eg. I render an animation with the "frames output" enabled as well as "Render Layers" and some "Render Passes" enabled (shadow,ambient occlusion, clown pass etc.)
The frames out put as follows: (Name.%03d.png to get 3 digits if anyone wants to know)
Name.001_oa.exr
Name.001_clown.png
Name.001_layer of choice.png
etc.
Before I am able to import as a sequence into Adobe Premiere. I have to use a 3rd party re-namer to change the name of the frames. This takes up a lot of time, especially when renaming multiple animations.
The format adobe Premiere likes is, Name.001 (3 digits)
So I have to go in and rename my layers as follows:
Name_oa.001.exr
Name_clown.001.png
Name_layer.001.png
Is there anyway to customize the way KeyShot 8 outputs the layers and passes so it follows the above naming system?
Best Answer
J
Justin Adams
said
over 2 years ago
Hello Kayleigh,
Thank you for contacting Luxion.
In order to manually adjust the name of the file you will have to navigate to render output and under frame or video output you can manually set the name of the frame output by changing the system output to custom. Once this is set to custom you have a variety of options for naming the output. (see image)
Let me know if this helps.
Referencing your Ticket ID#:11219
Thanks,
Justin Adams
Support manager Luxion Inc 15143 Woodlawn Ave Tustin, CA 92780 Phone: (949) 274-8871 Fax: (949) 266-9523 http://www.keyshot.com
In order to manually adjust the name of the file you will have to navigate to render output and under frame or video output you can manually set the name of the frame output by changing the system output to custom. Once this is set to custom you have a variety of options for naming the output. (see image)
Let me know if this helps.
Referencing your Ticket ID#:11219
Thanks,
Justin Adams
Support manager Luxion Inc 15143 Woodlawn Ave Tustin, CA 92780 Phone: (949) 274-8871 Fax: (949) 266-9523 http://www.keyshot.com
Kayleigh Swart
Is there anyway to edit the naming formula for animation frames when rendering layers/passes in Keyshot 8?
eg. I render an animation with the "frames output" enabled as well as "Render Layers" and some "Render Passes" enabled (shadow,ambient occlusion, clown pass etc.)
The frames out put as follows: (Name.%03d.png to get 3 digits if anyone wants to know)
Name.001_oa.exr
Name.001_clown.png
Name.001_layer of choice.png
etc.
Before I am able to import as a sequence into Adobe Premiere. I have to use a 3rd party re-namer to change the name of the frames. This takes up a lot of time, especially when renaming multiple animations.
The format adobe Premiere likes is, Name.001 (3 digits)
So I have to go in and rename my layers as follows:
Name_oa.001.exr
Name_clown.001.png
Name_layer.001.png
Is there anyway to customize the way KeyShot 8 outputs the layers and passes so it follows the above naming system?
Thank you for contacting Luxion.
Justin Adams
Luxion Inc
15143 Woodlawn Ave
Tustin, CA 92780
Phone: (949) 274-8871
Fax: (949) 266-9523
http://www.keyshot.com
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Sorted by Oldest FirstJustin Adams
Thank you for contacting Luxion.
Justin Adams
Luxion Inc
15143 Woodlawn Ave
Tustin, CA 92780
Phone: (949) 274-8871
Fax: (949) 266-9523
http://www.keyshot.com
Diogo Vieira
Hi,
I'm having the same issue.
I can't find a way to change the frame padding from # to ##. There is no option on the custom settings.
I want my filename to be render.01.png instead of the default render.1.png
How do i do that?
Thanks
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