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Interior rending do not look realistic

Hi Guys,


I am new to Keyshot (Few days old) and i have been experimenting around using youtube tutorials as help. i am currently using Keyshot 9.0, Sketchup 2019 and 3DS Max for drafting. However when i finished the drafting, the pictures does not look that realistic & the lighting looks dark. Do help to guide me along, thanks!


1. Added Emissive lights above and below mirror assembly but still seem dim

2. Added Area light in Ceiling but still looks dim

3. The glass divider has shadows - How to remove? It should be a see through glass. 



Best Answer
Hello Nelson,

I noticed a few things that might be able to help.
​Even though the shower is using a glass (solid) material, it is named as a plastic. What material was the model created with in your CAD program? Try either changing the material in your CAD program or using 'glass' instead of glass (solid).

​For the realism of your scene, try turning off Denoise. This will add a bit more detail and realism to the scene. 

​In regards to the lighting, considering the size, the wall colors, the positioning of the light and the wattage this might be expected. To brighten up the room try using a lighter color for the walls or adding a secondary light source. Your light source is one solid frame, in a lot of rooms/bathrooms, there are two florescent lights in the fixture. Adding a second light there might help.

Lastly when I hid the building itself from the scene, I noticed that the bathroom seems to be at an almost 25 degree angle. Is this intentional? It might explain the shape of the door handle in the screenshots you sent.

Let me know when you have a moment if any of this helps.

Referencing your Ticket ID#:13561

 

Med Venlig Hilsen / Best Regards,

Erik Williams
Customer Support Specialist

Hello Nelson,

Thank you for contacting Luxion.
Yes I see, the door handle and sink look off and the door in Master bathroom8.jpg does have a shadow.
You could increase the intensity of the area light but then you risk flooding the bathroom with lighting.
I would need the ksp of your scene to really take a look and see what we can do.
Please send us your scene as a ksp file.

To save a ksp file:
  1. Open your scene.
  2. Go to File > Save Package.
  3. Name your file.
  4. Include Ticket number.

You may send it securely via our WeTransfer

 

Referencing your Ticket ID#:13561

 

Med Venlig Hilsen / Best Regards,

Erik Williams
Customer Support Specialist
Answer
Hello Nelson,

I noticed a few things that might be able to help.
​Even though the shower is using a glass (solid) material, it is named as a plastic. What material was the model created with in your CAD program? Try either changing the material in your CAD program or using 'glass' instead of glass (solid).

​For the realism of your scene, try turning off Denoise. This will add a bit more detail and realism to the scene. 

​In regards to the lighting, considering the size, the wall colors, the positioning of the light and the wattage this might be expected. To brighten up the room try using a lighter color for the walls or adding a secondary light source. Your light source is one solid frame, in a lot of rooms/bathrooms, there are two florescent lights in the fixture. Adding a second light there might help.

Lastly when I hid the building itself from the scene, I noticed that the bathroom seems to be at an almost 25 degree angle. Is this intentional? It might explain the shape of the door handle in the screenshots you sent.

Let me know when you have a moment if any of this helps.

Referencing your Ticket ID#:13561

 

Med Venlig Hilsen / Best Regards,

Erik Williams
Customer Support Specialist
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