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Issue export to Unity(fbx format)

Hi, when I export keyshot(fbx) to Unity3D, I have some issue in my file size, which is 2 or 3 times higher size than the output(fbx) from 3DsMAX. Is there any solution compress or narrow the file(fbx) size? Thank you.


Best Answer
Hello Gadang,

Thank you for contacting Luxion.
We have recently noticed an issue where exporting to fbx format creates duplicates of groups. The more this is done, the more duplicates are created, causing the increase in file size.
We are looking into this issue now and will have it solved as soon as possible. 

Thank you for your patience in this matter. I hope to have more news for you soon.

Referencing your Ticket ID#:14459

 

Med Venlig Hilsen / Best Regards,

Erik Williams
Customer Support Specialist

Answer
Hello Gadang,

Thank you for contacting Luxion.
We have recently noticed an issue where exporting to fbx format creates duplicates of groups. The more this is done, the more duplicates are created, causing the increase in file size.
We are looking into this issue now and will have it solved as soon as possible. 

Thank you for your patience in this matter. I hope to have more news for you soon.

Referencing your Ticket ID#:14459

 

Med Venlig Hilsen / Best Regards,

Erik Williams
Customer Support Specialist

Thank you for your prompt reply, I'll look forward for your good news as soon as possible. By the way, I'm currently using version 8.2 Pro.

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