Hi, when I export keyshot(fbx) to Unity3D, I have some issue in my file size, which is 2 or 3 times higher size than the output(fbx) from 3DsMAX. Is there any solution compress or narrow the file(fbx) size? Thank you.
Thank you for your prompt reply, I'll look forward for your good news as soon as possible. By the way, I'm currently using version 8.2 Pro.