I right-clicked a part in the item list in the project's scene tab, and then clicked "Geometry Tools" > "Re-Tessellate". It's giving me the error "Failed to prepare NURBS for tessellation!"
Surprisingly, a web search or keyshot manual search didn't show this error. How do I fix this?
I have the same problem wit the Keshot 10 for Zbrush.
The Nurbs doesn't working with this version? Help Please
same problem as anna with zbrush bridge
If you have not already, please download the latest version of KeyShot 10 or 11 to see if you are still experiencing this issue.
If this is happening using the bridge or with a direct import, if you haven't already try importing using the plugin to see what happens.
These can be found at https://www.keyshot.com/resources/downloads/plugins/.
Lastly, please make sure NURBS are enabled before saving and importing your scene to KeyShot.
Let me know what happens.
Hi eric, I do have Keyshot 11 but its the keyshot for zbrush version. i dont see an additional plugin for zbrush for me to download. I dont see the option for activating nurbs when goto the are it supposed to be. maybe its not an option for the zbrush version?
Ah yes, NURBs RayTracing is not available in the KeyShot for ZBrush CAD or KeyShot Personal licenses.
For a list of what is available with the Personal and Pro licenses, the pdf attached below will provide more details.