I'm having some trouble with this render. When I let it sample for a while I start to see these large white flares that look like out of focus orbs. They look like overflow errors in the global render algorithm.
I've tried re-importing the scene into an empty Keyshot file from Maya.
They appear in the final render as well. I am using interior lighting.
The file is available at this link:
Does anyone know of an easy way to fix this?
Oh I should say I'm on version 9.3
I'm importing from Maya 2019.2
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Yeah don't worry about it. I just turned off denoise and sampled at 200. It's SLOW, but it took care of the problem...
Okay Nick. Thank you for the update.
If you run into this issue again please let me know.