I'm having some trouble with this render. When I let it sample for a while I start to see these large white flares that look like out of focus orbs. They look like overflow errors in the global render algorithm.
I've tried re-importing the scene into an empty Keyshot file from Maya.
They appear in the final render as well. I am using interior lighting.
The file is available at this link:
Does anyone know of an easy way to fix this?
Oh I should say I'm on version 9.3
I'm importing from Maya 2019.2
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Yeah don't worry about it. I just turned off denoise and sampled at 200. It's SLOW, but it took care of the problem...