I'm currently creating some GLB models which I wanted to render quickly in KeyShot.
The import works well but the normal map is gone. Since I'm not really used to GLB files I opened the files in 3D Viewer from Windows 11 but that shows the normal map as it should.
I'm not really sure if it's a limitation or a bug.
Thank you for your quick reply! I'm pretty new to the format but someone needed a few simple models and must say GLB is quite nice since you've all combined in one file. Good to know it was not a limitation of myself this time.