Hello, I've tried using the light manager today and it wasn't working entirely... unless I've missed something.
I just opened it up and I have 2 model sets. Model set 1 has 10 physical lights and an HDRI. Those appear in the light manager. Model set 2 has 5 more physical lights (varying types). None of them appear in the light manger. Selecting the lights in the scene tree, toggling their visibility, saving and restarting KS, activating/deactivating the model sets... nothing I do makes the lights appear in the light manager. Wondering if this has been fixed in 11.2 if it's indeed a bug?