I am new to Keyshot animation so if someone explains me I will be thankful.
I add some cam to animate and add path animation to them. After the animation, I want to import a new object to the scene and align it to where it should be.
So I switch to free cam to navigate the scene but the standard views are tilted.
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Med Venlig Hilsen / Best Regards,
Erik Williams
Customer Support Specialist
1 person likes this
E
Erik Williams
said
2 months ago
Thank you for the scene.
There are a few things going on with this scene, but regarding the strange camera angles, it looks as if all your saved cameras have a 'Set Camera Target' enabled.
When switching to Free Camera, it will still use the settings of the saved. So no matter where you go it will still be using the set camera path of the previous camera.
To get out of this, a new camera would need to be created, one with the default settings. You can use this as your base for when you want to use the free camera.
Referencing your Ticket ID#: 78758
You are able to check the status of your ticket by visiting your ticket portal by clicking here.
We would recommend bookmarking the page as you can also see if any responses were sent to you, or notes applied.
Erdem Erduvan
Hi,
I am new to Keyshot animation so if someone explains me I will be thankful.
I add some cam to animate and add path animation to them. After the animation, I want to import a new object to the scene and align it to where it should be.
So I switch to free cam to navigate the scene but the standard views are tilted.
I couldn't find a way to fix it.