Issue


Sometimes the KeyShot Network Rendering doesn't use all the cores available or sometimes, only one worker. All workers are running fine. For example, there are 64 cores available but it only uses 12 cores. 

How can we better utilize all our cores?



Environment Details


  • Network Rendering
    • Any versions



Cause


  • Job setting in Network Configurator



Resolution


Adjust the number of parallel jobs in the Manager Settings window. By default, the number is set to 1.



Additional Resources